Level Designer: Shape Immersive Worlds & Player Flow
Posted 1 day 13 hours ago by the hive
Permanent
Not Specified
Design Jobs
London, United Kingdom
Job Description
The hive in London is seeking a Level Designer to shape playable spaces by defining how players read routes, balance pacing, and tune encounters within a performant game world. You'll work primarily inside an editor, scripting events, using visual scripting, and building across connected areas while coordinating with level artists and game designers.
Applicants should be passionate about layout, spacing, and storytelling through environment design, with an eye for staying within performance